Indev_25/05/10


> The factory has grown...| 


Mechanics and Scripting:

+ Added CheckpointMenu singleton! Currently does not allow the player to travel between other checkpoints but allows for saving and reading of status reports set unique in editor for each checkpoint.

* Intro Cutscene should be re-enabled for this build.

Levels and Worldspace:

+ Added Gridhalls

+ Added Monolithic Fortress

+ Added a secret level, similar to Depths Hub but something is definitely off...

* Layout and access of some level transitionary doors has been rearanged

Player:

+ Camera should no longer move if any UI windows are open. New conditional in camera_mover lists singletons and their visibility status that trigger the bool.

Graphics:

+ Added more textures for map making.

Audio:

+ Added more ambient tracks and radio signals.

+ Changed music in some areas of Depths Hub.

Depreciations:

* bool skip_intro_cutscene has been moved to SettingsConfig singleton.

Files

HELLO_BRAVE_WORLD_indev_250510.zip 187 MB
23 days ago

Get HELLO_BRAVE_WORLD!

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.