Indev_25/03/09
> The factory has grown...
Mechanics and Scripting:
* All of the vars and save/load functionality in SettingsMenu have been split off from the UI handler functions into a new singleton/autoload called SettingsConfig
Player:
+ Player can now change the color of their Android in the Gameplay Settings Menu.
+ Android now comes with cool glowing emission tattoo patterns that can also change color.
+ Android can now fucking die in an explosion!
* View Bob boolean is no longer stored in the GameMaster, it has been moved to the Player Object.
Graphics:
+ Added more textures for map making.
* Coin
Audio:
+ Added ambience track to HUB world
Depreciations:
* Moved loosely named Android files from the Models folder to the Player folder.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++
Indev_25/02/26 (This update was pushed to the GitHub but not exported or released.)
Mechanics and Scripting:
+ Added DialogicPrompter class to handle text pop ups. Now the player won't continuously restart dialogue boxes.
Levels and Worldspace:
+ File dependencies and structure have been cleaned up for some levels so they load properly without going to the gray from missing texture paths.
+ 2 Fort is now real. Panic.
+ Added level "ip_foreboding"
+ PropLights now have a default set LOD range to save on GPU.
+ EnvLights for Hub World have been reduced and tweaked with new LOD ranges to save on GPU.
+ Added custom FGD class definitions func_water, func_glass, and func_soundscape.
Entities:
+ Added SwitchType class. This prefab lets you make buttons and switches to let the player activate things in the world.
+ Added dialogue for various NPCs and environmental elements.
+ Added Collectibles class and Red Coins. Go get em!
Player:
+ Work has begun on a gibbs system
Graphics:
+ Added more graphics for map building.
+ Added sparkly particles to coins upon collection.
* Pinlight on checkpoints tweaked
Files
Get HELLO_BRAVE_WORLD!
HELLO_BRAVE_WORLD!
The factory must grow...
Status | In development |
Author | Skull Kracker Studios |
Genre | Platformer, Adventure |
Tags | 3D, Casual, Cozy, Godot, industrial, Liminal space, Moddable, Sci-fi |
Languages | English |
Accessibility | Subtitles |
More posts
- Keep a look out for these Promo Posters!22 hours ago
- DISCLAIMER Regarding Use of "AI" for Development27 days ago
- Indev_25/02/1429 days ago
- [SPOILER TERRITORY] Project Source Code Link to GitHub40 days ago
- Indev_24/10/13Oct 14, 2024
Leave a comment
Log in with itch.io to leave a comment.