Update 11
Spirit Walk » Devlog
- You can now enter the haunted house in the Forest to progress the first mission, but it locks you in as soon as you enter.
- Added new enemy: Quiccubus, Insomniac
- Added Sky Rope item and Sky Hook spell which teleports the player back
home. These items may be made exceedingly rare or patched out entirely in the future to prevent sequence breaking. - Updated more tilesets to fit into RPGM's automatic tile handling for more efficiency.
- Updated icons, weapons, armors, and other exp curve tweaks for more efficiency.
- Added more bits of sound design, such as the payphones now making a tone when you pick them up.
- Figured out what caused the save glitch. Apparently it was a plugin that
changed how numbers popped up in battle. Saves should work normally now!
Files
Spirit_Walk_u11.zip 204 MB
Feb 14, 2021
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Spirit Walk
A psychological RPG.
Status | In development |
Author | Skull Kracker Studios |
Genre | Role Playing |
Tags | Horror, psychedelic, Sci-fi, spirit, walk, weird, wtf, Zombies |
Languages | English |
More posts
- Update 13 and Indefinite HiatusSep 03, 2023
- Update 12 - First Mission Demo!Apr 06, 2021
- Update 10Sep 20, 2020
- Update 9Jul 16, 2020
- v0.0.07Jul 06, 2018
- _.Jul 03, 2018
- v0.0.06Jul 01, 2018
- Data recoveryJul 01, 2018
- Corrupted File ReportMay 31, 2018
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