cp_Goodnight_v2
A downloadable TF2 Map
Have you ever been to one of those university art museums? 'Goodnight' is a 5 Capture Point map that accidentally creates that feeling, as this is my second published map ever that involved more experimenting with texturing and changing up map geometry.
This map is a small, cosy little treat with some added verticality and traveling from last time I made someting.
If you have any notes on how this map might be broken, go ahead and leave them in the comments after giving it a playthrough. I will probably be making an Attack/Defend variant that I will link once this is updated fully.
Change notes:
(Version 2)
-Geometry adjusted for breathing room.
-Vent doors work now. For some reason having a lip of -2 caused them to stop working.
-Some glass at midpoint changed so that it's not as confusing to tell if an enemy is behind a wall.
-Got rid of some dev textures that were left over.
-There's a grassy 'outside' now
-Railings for base point have been raised, and some added clipping boxes for smoother play space.
-Teleporter placement mats!
-Environmental soundscape
-Some Lighting tweaks
-Optimization; changing some unseen textures to nodraw and changing some missed minor brushes to func_details
-...And even more things I might have forgotten!
Status | Released |
Category | Game mod |
Author | Skull Kracker Studios |
Links | Steam |
Download
Install instructions
Download to " C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps " and you should be good.
Development log
- After Playtest NotesMay 01, 2020
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